Feb 14, 2018
- Kingdom Come Deliverance Bow Crosshair Console Command
- Kingdom Come Deliverance Reticle Console Commands
How to use the console commands in Kingdom Come: Deliverance and disable the HUD for those oh so great screenshots!
Other KC:D Guides:
Kingdom Come: Deliverance. Created Dec 22, 2013. Top posts february 17th 2018 Top posts of february, 2018 Top posts 2018. Kingdom Come: Deliverance. Crosshair once your high enough level to not swing the bow around like a drunken sailor but until then I'm using the console command so I can stop wasting my shots trying to get the jump on people only to miss & then continue too miss as they charge at me lol #5.
- Ancient / Treasure Map Guide.
- How to Get Money for Lockpicks at the Talmberg.
- Tricks of the Trade Quest.
- Pestilence Quest.
How to Use Console Commands
Commands for this game are pretty basic, and act a lot like Skyrim console commands, so you shouldnt have a problem learning them. To use the console, press ~, then input the code and press Enter.
How to Enable / Disable Interface
- g_showHUD 0 – Disables HUD.
- g_showHUD 1 - Enables HUD.
Kingdom Come Deliverance Bow Crosshair Console Command
Graphic Commands
- r_Motionblur 0 – Disables motion blur.
- cl_fov X – Sets the field of view to X (default is 60).
- e_ViewDistRatio X – Changes the distance at which objects start to render (default is 500).
- e_ViewDistRatioVegetation X – Changes the distance at which trees start to render (default is 500).
- e_MergedMeshesInstanceDist X – Changes the distance at which grass is animated (default is 20).
- r_vsync 0 - Disables Vsync.
- r_depthofFieldmode 0 - Disables Depth of field durring dialogue.
Gameplay Commands
- e_TimeOfDay – Shows the current time.
- wh_pl_showfirecursor 1 – Adds a reticule when aiming a bow.
- p_gravity_z X – Changes the intensity of gravity (default is 13).
Items & Money
- wh_cheat_money X – Gives a certain amount of money.
- wh_cheat_addItem [X Y] – Gives X amount of item with the Y ID.
Note: All Item Commands!
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Feb 20, 2018
A guide to the defensive mechanics of Kingdom Come: Deliverance.
Other KC:D Guides:
- Ancient / Treasure Map Guide.
- Console Commands (Cheat Codes).
- Lockpicking.
- How to Exploit Money (Groschens).
Defensive Mechanics Guide
The first thing that I would like to clarify is that defense, unlike offense, does NOT take weapon-direction of your star-reticle into account. It doesn't matter what your weapon-polarity (the red highlighted direction indicated by your star-reticle) is toggled. Essentially, there is only one defensive orientation, and it covers attacks from one singular opponent (in front of you), no matter what direction they swing.
For the purposes of this discussion, the opponent's swing will be broken down into three phases:
- Phase 1: The opponent will draw back his weapon (watch for shoulder movement) and then begin to swing the weapon at the target (player). This phase happens before the 'green-shield' icon appears.
- Phase 2: The opponent's weapon will have already begun to swing at the target (player), and follow through until just before the moment of contact with the target (player). This phase is easily indicated by the 'green-shield' icon that shows up the center of your star-reticle for the duration of this phase.
- Phase 3: The opponent's weapon finally makes contact with the player, and it lasts all the way throughout the rest of the animation, followed by the back-swing.
Note: Please do not ask me how many active frames are in each phase, because I simply do not know, and I have no desire to spend my time finding out.
Blocking
If you hold the block button down during any of these 'Phases,' you will simply block the opponent's swing. Please note that blocking a hit drains a good amount of stamina. Oddly enough, once you start oufitting yourself with the higher defensive plate armor, you'll take less stamina drain from just taking the hit rather than trying to block it (go figure) ːsteamfacepalmː
Perfect Block
If you wait until 'Phase 2' of the opponent's attack (indicated by the 'green shield' icon) to press the block button, the game will enter a bullet-time-like slowdown and you will essentially parry the opponent's weapon off to the side. When this happens, priority is given to you to follow up with an attack (Riposte) which the opponent can only avoid by either doing their own perfect-block or master-strike.
Master Strike
This is what everyone's been waiting for. If you press block during 'Phase 1' or in the early frames of 'Phase 2' of the opponent's attack, you will not only parry the attack, but you will automatically (without pressing any additional buttons or inputs) follow-up with an extremely quick and unavoidable riposte that will be indicated by several different animations.
Kingdom Come Deliverance Reticle Console Commands
The player will either strike the opponent repeatedly in the head with the pommel of the sword, back the opponent up with several pokes to the chest, kick the opponent in the stomach, interrupt the opponent's swing with a downward slice at the head, glide into a slice at the right/left torso, or follow-up with diagonally upward slices at the opponent's thigh/lower-abdomen area. The animation is loosely based on the direction of the opponent's swing.Despite what you've been hearing, master-strikes are NOT RANDOM. As a general rule, you have to press the block button BEFORE the 'green-shield' icon shows up. My advice is to watch the opponent's shoulders for movement; that's the give-away. Though, that may just be an indication of the opponent changing stances. If you practice, you'll be able to spot the difference and even if you're slightly late, it'll still register the master-strike if you press block during the early frames of the 'green-shield.'
Combos
Last, but not least, I want to quickly touch on one last subject, which is combos. Anyone who's played this game for over an hour will realize that opponents just don't let you combo them. There's two ways to land a combo. The first is after a perfect-block; I've had about a 20% success rate with this. The second method, is to walk/run up into an opponent to initiate a clinch, press the special attack button (by default, it's 'F' on the PC), and when you overpower/push the opponent off, the AI will NOT block your next attack for whatever reason. This is the best time to execute your combo, I've had about an 80% success rate with this method. For best results, try pushing the opponent against a wall, so that they can't back out of your attacks.
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